Blog

Feb 17

Posted by Jeremy Toeman and Greg Franzese

Posted in Gadgets, Marketing, Press, Products, Stage Two

Stop Enabling Mediocre Technology

Enabling personality types tend to minimize obvious problems, “protect people from negative consequences” and suffer from intense denial, among other psychological traits. While the urge to enable is “born out of love,” the results of this behavior are ultimately destructive. A loved one makes excuses for an addict in the family because they feel that this will help them. In reality, though, it only encourages and prolongs the negative actions.

In my mind, many tech reviews – both professional editorial content and amateur user comments – enable mediocre products by overlooking their obvious flaws. These articles give glowing impressions of consumer technologies that are clearly “not ready for prime time.” The reviewers and commenters are acting from a place of love. They think they are helping by engaging in this behavior. They may feel strongly that a certain company makes great devices and they really want other people to feel the same way. But what winds up happening is that these individuals make excuses for devices that are lacking in quality and the entire tech industry suffers as a consequence.

The quotes below are from positive product reviews. The names and quotes have been altered to protect sub-par devices:

I’m sure it will improve over time.”
- Top Tier Blogger

“This device has a lot of potential.”
- Well Known Gadget Site

“There is a ton of potential here.”
- Tech Review

Again, these quotations are from three and four star reviews. This kind of cognitive dissonance happens all the time. Never mind that the device breaks sometimes, or that it’s missing some core functions at launch. It’s still a good purchase, say the enablers. And because we refuse to call out bad consumer tech, the manufacturers feel they can get away with shipping so-so products. As long as there is sufficient “hype,” “buzz” and “social interest,” who cares if the gadget doesn’t work that well?

This enabling happens in every sector of the lifestyle electronics industry. Take almost any product in the smart TV space, for example. Not that great. But you wouldn’t know that from all the noise. These devices have been written up – for the most part – as a good first try and well worth investing in. Android mobile up until 2.1? Same apologetic story (I can’t remember if that version is called Hot Chocolate or Snow Cone).

Every member of the CE industry needs to deliver on the promises of amazing tech. We all need to work together on this and raise our standards, not lower them. When a product doesn’t work – we should say so. If a device ships with a lot of “anticipation” but doesn’t deliver on its promises, we need to say that, too. If most products are written up as “pretty good,” it makes it harder for consumers to distinguish the truly exceptional devices in the field.

16% of Galaxy tablets are returned. Why? The enablers are partly to blame (although with those numbers there is plenty of blame to go around). The bottom line is that we all need to approach tech from the perspective of a consumer. We need to hold companies accountable for shipping bad products. Not in a nasty way, but in an honest way. When that starts to happen, I believe that the overall quality of consumer tech will improve. By encouraging people to purchase products that do not perform as they should, we tacitly encourage bad behavior from the industry as a whole. And that is the definition of enabling.

Feb 16

Posted by Jeremy Toeman and Greg Franzese

Posted in Gadgets, Marketing, Products, Stage Two, UI/UX

Why You Won’t Beat the iPad by Building an . . . iPad

Hey, you look familiar.

If anyone really wants to compete in the tablet space, they can’t do it by creating products that look and feel almost exactly like Apple’s iPad. We’ve blogged on this topic before, but it bears repeating here. Chasing the iPad’s form factor, feature set and price point will not differentiate PC tablets or attract new customers (with the rare exception of the Apple haters, which isn’t really an exciting market to fight about). If anything, we can easily see the decision to copy the iPad driving even more consumers to Apple’s tablet.

The three most prominent tablets in the news right now (that aren’t the iPad) are the Blackberry Playbook, the Motorola Xoom and the recently announced HP TouchPad. What do these tablets all have in common?

They all feature interfaces that look the same as iOS.

It doesn’t matter if competing tablets run Android, Windows or webOS. They all run operating systems that look like the iPad’s iOS. Sure, some tech enthusiasts (read, fanboys) will line up for the next version of Android, but for the vast majority of consumers, all the tablets look the same. This is a disadvantage for iPad competitors. They have failed to innovate and differentiate themselves.

They all have a form factor that mimics the iPad.

All of these tablets look like the iPad (sure, the Samsung Galaxy is a bit smaller, but the device hasn’t sold all that well and suffers from a 16% return rate). For the most part, other tablets are following Apple’s lead. The TouchPad even has the same one-button design. Engadget writes that it “is shaped almost exactly like the iPad.” The Xoom and the Playbook also have a physical profile that mirrors Apple’s original. Where is the innovation from Apple competitors? Where is the tablet that has ten physical buttons (hyperbole here, to be sure, but why only one button)? Where is the tablet that is easier to hold? Where is the slide out keyboard? There are so many ways to create a unique tablet experience, but most tablets today are content with imitating the iPad.

They all have prices similar to the iPad.

Almost all of the competing tablets have price points near the iPad’s (except the crafty Xoom which costs $200 more than an iPad). The failure to differentiate on price is a de facto win for Apple. Quoting from my earlier blog post:

No consumer will want to spend more than $500 for a Windows or Android tablet. At that price point, they will simply purchase the iPad. It is desirable, it is stable, it is fun and has a cultural allure attached to it thanks to Apple’s brilliant design and marketing.

Even pricing below $500 is problematic for Apple competitors. A $300 tablet is just close enough to the iPad’s price that people will probably wind up mowing a few extra lawns or clocking some overtime to get their hands on the genuine article from Cupertino.

They all have the same target customer as the iPad.

Sure, there are a few specialized fields where non-iPads can grow rapidly (think medicine, defense, kids tabs, and enterprise solutions). But apart from those arenas, it seems that every tablet coming out from PC makers is competing directly for potential iPad customers.

They have all announced products that haven’t shipped yet.

There is almost no upside to announcing products that are not complete. All you wind up doing is telegraphing your punches and revealing your plans to the industry at large. And, as if that wasn’t bad enough, these other companies have announced their unreleased tablets prior to the iPad 2 shipping. Has no one read The Art of War?

“The spot where we intend to fight must not be made known.”

-Sun Tzu, The Art of War

Why would a company move its “army” (read, tablet) into field when it knows the enemy (read, iPad 2) is coming very shortly? What advantage is there in telling the world about a new device that isn’t quite ready yet and will ship sometime soon? There is almost no discernible advantage. In general, do not share your product road map, and do not announce products publicly until they are ready to ship.

Conclusion

Hardware manufacturers will not erode iPad’s first mover market position by copying the iPad. In order to gain market share (and mind share) tablets need to show people something they haven’t seen before. Where are the tablets that let you divide the screen into multiple sections and run different programs in each “zone”? Why do all the other choices seem to be copies of the original iPad? Given the explosive growth of the iPad, other tablets need to innovate, not imitate.

Feb 16

Posted by Jeremy Toeman and Greg Franzese

Posted in Stage Two

Why Microsoft Should Kin The Zune

If the first image your brand conjures up is this one, it’s time to build a better brand.

Stephen Elop and Steve Ballmer recently issued an open letter outlining – in great detail – the strategic partnership between Nokia and Microsoft. However, the letter (which is really a press release signed by two CEOs) never mentions Zune once. In fact, it seems that neither company has had much to say about how the Zune brand fits in to the emerging Windows/Nokia mobile ecosystem. This has led some industry observers to conclude that the Zune “brand is on its last legs.“  Paul Therrott writes that “Zune was conspicuously missing—both in discussions from both Elop and Ballmer and on a global reach marketing slide that was created by both companies.”

Where's Zune?

Paul continues:

My sources tell me that the Zune brand is on the way out and that all Zune products and services will be moved into other businesses, including Windows Live. Zune will essentially cease to exist under this plan.

Mary Jo Foley has more at ZDNet, including a standard “we are not killing off Zune” statement from Microsoft and this clever piece of reporting:

Some veteran Microsoft heavy-hitters are moving to the Xbox division, as I’ve blogged recently, and are seemingly working on some kind of services-focused project . . . Maybe the Zune service will end up as part of the evolving Microsoft IPTV strategy?

It seems likely that Zune will be rebranded (as Windows Live or XBOX Media) or killed off in the coming months. Some have opined that getting rid of the Zune brand would be “foolish.” However, nothing could be further from the truth.

Here’s why Microsoft should Kin the Zune.

Zune is not a great brand.

It doesn’t stand for anything and people do not have a positive emotional connection with Zune. MSN is a more desirable brand at this point, as is XBOX.

Killing Zune is cost effective.

Look at how much money it would take for Microsoft to turn Zune into a desirable, fun, meaningful brand versus how much money it would take to acquire a new media brand. Zune supporters argue that Redmond is “pot committed” to the brand, but this is not correct. Any additional investment in Zune is throwing good money after bad. It’s good branding and good business to kill Zune.

Microsoft has killed off bad ideas before.

Look no further than the Kin. Even after something has come to market, Microsoft isn’t afraid to put struggling products out of their misery.

Conclusion

There is no reason to doubt Microsoft’s ability to compete in this sector. They understand the need to build a Windows-based mobile ecosystem (as the Nokia deal attests to). And they know that a big part of mobile is delivering media. I trust Microsoft to ramp up a competitive iPhone/Android alternative that gives consumers easy access to movies, photos, games and music. They are capable of doing this well and in a timely manner. They just shouldn’t attempt this with the Zune brand.

Feb 15

Posted by Jeremy Toeman and Greg Franzese

Posted in Blogging, Products

Apple: Doin’ It Right

Apple is now the most valuable tech company on the planet. In fact, the Cupertino firm is worth $100 billion more than Microsoft and Google, its next closest competitors. According to TechCrunch, Apple is “a little over $90 billion away from becoming the overall most valuable public company in the world.”

Impressive, especially when one considers that the company was six weeks away from filing for bankruptcy not so long ago. So what is the secret behind Apple’s turnaround?

I have long maintained that there are no real secrets to Apple’s success. The company creates simple, stable products that people want to use. They engage in brilliant marketing and advertising campaigns to promote consumer electronics that are well designed. Nokia CEO Stephen Elop mentions Apple’s success in his infamous “burning platform” memo.

Apple demonstrated that if designed well, consumers would buy a high-priced phone with a great experience and developers would build applications. They changed the game, and today, Apple owns the high-end range [of smart phones] . . . The first iPhone shipped in 2007, and we still don’t have a product that is close to their experience.

The focus on experience is telling here. Apple’s emphasis on design and usability creates products that are both stylish and enjoyable to use. There is a “cool factor” and a “fun factor” embedded in all of Apple’s devices. Simply stated, Apple designs, builds, markets and delivers technology that people love to use. The positive emotions users feel when using Apple technology results in increased and repeat sales.

Feb 08

Posted by Jim

Posted in Marketing, Stage Two

Why Engineers (Usually) Aren’t To Blame For Missed Product Deadlines

Picture this: Your company is about to miss a second product deadline that you’ve committed to publicly. You’ve told the press that you are launching Feature X tomorrow and QA knows it’s not ready. What do you do if you are the CEO? Marketing Manager? VP of Engineering? Whose fault is this and how can you course correct?

Many people’s first response is to blame the Engineers. After all, they didn’t deliver on time. It must be their fault. But this is usually an oversimplification of the product development process. There are best practices for managing a product crisis, and almost none of them involve screaming at engineering.

Ideally you never want to be put in this situation. But examining this hypothetical example of missed public deadlines can be instructive for executives and professionals in a variety of fields.

The first question to ask when staring down the barrel of a (second) public shaming is, “How did we get here?” There are many ways this scenario could have happened.

This kind of problem usually occurs when a company builds something new. Maybe it is a first-run product or a new set of features. Maybe there is a new third party API. Whatever the product or feature is, it typically contains a lot of unknown variables and hidden horrors that push out expected deadlines.

There are also institutional issues that contribute to missed product milestones. Problems can occur when business or financial motives arbitrarily set product deadlines without getting sign off from the “boots on the ground” in engineering.

A good rule of thumb for setting product development deadlines is to have the engineering team 90% confident that they can meet proposed milestones. Not the head of engineering (at least not without the confidence of all his team leads). Not the CEO. Managers can’t will something into existence if it requires code, no matter how persuasive they are. Make sure that all the people who own the product have committed to the date and encourage them to send honest feedback up the food chain.

Of course, the best possible scenario is never missing a public deadline in the first place. Here, then, are our guiding principles for managing missed public deadlines.

1. If you miss a publicly announced deadline, don’t set a second deadline publicly.

2. If there are variables in the project that are out of your control (such as third parties) don’t set a new deadline publicly.

3. Only announce a ship date after the product is ready to ship and all the bugs are worked out.

4. If marketing (or any other department, for that matter) changes product features, engineering needs to adjust the ship date. If this date is publicly available, you must communicate the changes to the public.

5. If you work in Marketing/ Communications/ PR/ Social Media, be realistic. Don’t be hopeful, optimistic, pessimistic, angry or ashamed. Be real. No one cares how you feel about your missed deadline. Stick to the facts.

6. Don’t blame others for your own missed milestone– it’s petty.

7. Clearly explain why the deadline was missed. Open the kimono and tell what happened (in diplomatic terms), what your initial expectations were and why you were wrong.

8. The moment an organization knows a product will be late it must begin the process of communicating that information to the press and public. The sooner the better.

An analogy here is to think of going on a hot date. If you have a date with an attractive person at 8:00 pm, and you know that you are running late, when would be a good time to tell that person that you won’t make it on time? Should you tell them as soon as you know, or at 7:59 pm? It all depends if you want another date.

9. CEOs should investigate the process and find out where it broke down. In addition to issuing personal apologies the CEO should be prepared to fire inept senior managers.

In general, keep your product road map a secret. Ask yourself why you are announcing something before it is ready? It can’t be to drive sales, because the product is not on sale. Is it for pre-orders? There is almost no upside to releasing dates to the press and public. There are, however, many downsides.

Apple does this incredibly well. If Apple told the media that iPad 2 would ship on XX day with YY features, that would only cut into the original iPad’s sales. So they never announce a product until they know that it is ready to ship. To conclude, there are many things executives can do when a public deadline is missed, but the most important one is to not give a revised deadline that people will not have faith in.

Feb 02

Posted by Jeremy Toeman and Greg Franzese

Posted in Blogging, Outreach

These Applications Will Boost Productivity, Reduce Stress

Jeremy Toeman recently authored a guest post on the SimpleProductivity Blog that examines ways technology can increase productivity and reduce stress. Quoting from the article:

Managing your time effectively can greatly increase your productivity and remove unneeded anxiety in your life. There are amazing tech tools out there that will improve your productivity and save you time.

Too often people get overwhelmed or upset with the gadgets in their lives. I believe that great technology can help people live a simpler, more beneficial life.

The piece then looks at several applications that can save you time and help organize your life. From Evernote to Stage Two’s own creation NudgeMail, there are a variety of lifehacks available to you for free.

We want to thank SimpleProductivity Blog for helping us evangelize amazing tech to a new audience.

Feb 02

Posted by jsteele

Posted in Clients

Client News: Tynt Releases Publisher Tools

Today, Tynt announced their Publisher Tools, a new offering for publishers that allows them key insights into how their content is being shared. Tynt Publisher Tools has 4 features: Tynt Keywords, Tynt Social, Tynt Content and Tynt Publisher API. With these new tools, publishers can take action based on where their content is going within the social stream and find out what words are driving traffic to and from their site.

The news was announced via their blog this morning, which you can read here. Some members of the press have already picked up the story, we’ll continue to update throughout the day.

Feb 01

Posted by Jeremy Toeman and Greg Franzese

Posted in Apps, Products

26% of Mobile Apps Used Only Once in 2010

Localytics is reporting some startling numbers: in 2010, 26% of all mobile applications were used only one time. This stat shows that first impressions matter and users will quickly abandon applications that do not immediately meet their expectations. It also points to the need of looking at engagement – and not just downloads – when measuring success.

Tracking downloads is often a first step to gauging an app’s success, but download stats often provide an incomplete and inflated view. High download numbers always feel great, but if those customers never open the app or abandon it after just a few uses, those high download numbers are really part of a high churn rate.

Mobile Application developers should keep these numbers in mind as they strive to create user interfaces that are pleasing, stable and useful.

Jan 27

Posted by Jeremy Toeman and Greg Franzese

Posted in Smart TV

Netflix Passes 20 Million Subscribers

From The Hollywood Reporter:

Netflix has surpassed 20 million subscribers, capping off a growth spurt so strong that it has surprised even the company’s top management while providing more cash to satisfy the hunger for increasingly expensive streaming content.

Netflix on Wednesday posted fourth-quarter net income that increased 52% to $47 million on revenue that grew 34% to $596 million.

Their growth points to consumer demand for streaming video and the evolving nature of digital media.

Jan 26

Posted by Jeremy Toeman and Greg Franzese

Posted in Blogging, Gadgets, Stage Two, UI/UX

Fortune: How Steve Jobs Gets Things Done

We ran across this interesting Fortune article today that examines how Apple CEO Steve Jobs gets things done.

He doesn’t just develop new products; he changes games. The iPod, iPhone, and iPad, along with iTunes, have created massive disruptions, forcing players in the music and telecom industries—among others—to change their business models.

The piece is well worth a read. It examines how Jobs is able to create successful consumer tech again and again during his “second act” at Apple. While there are a number of factors at play here, the article pays particular attention to how Jobs focuses on product design and User Experience.

He views a product as an experience, not just an object. He can visualize what it will look and feel like, and can then execute it to near perfection. He makes advanced technology friendly to consumers based on his uncommon talent for connecting it to user experience. He has an innate feel for design, convenience, simplicity, and elegance in the product.

Fortune also points to his ability to manage people, make critical decisions and identify new opportunities as contributing factors to Apple’s meteoric rise in the past 12 years.

Steve Jobs didn’t invent phones, MP3 Players or Tablet PCs; he made them simple to use and desirable by focusing on how hardware and software design relate to the user experience. Steve Jobs gets things done by demanding the best from his people and building technologies that people desire.

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